“space acid poisoning …”

Thanks to users sbadger and lurkio on the stardot forum, I’ve been reunited the original BBC BASIC one-liner that begat 2d Star Dodge/Stardodger: Asterisk Tracker!

game screen with zigzag line (you) vs static white asterisks and a frame around the screen. The object is to get through a small gap in the right hand side of the fram and avoid all the asterisks, using only one key
Asterisk Tracker

It was published in the December 1984 edition of BEEBUG Magazine (vol. 3, issue 7; page 9) and is credited to N. Silver.

It’s impossibly short:

1L=0:REP.L=L+3:MO.4:DR.1279,0:DR.1279,452:MOVE1279,572:DR.1279,1023:DR.0,1023:F.I=1TOL:V.31,RND(32)+5,RND(31),42,30:N.:P.(L-3)/3:X=0:Y=512:REP.PL.69,X,Y:X=X+4:Y=Y-(INKEY-74+.5)*8:U.PO.X,Y)=1ORX=1280:U.X<1280:V.7:REP.U.INKEY-99:RUN

It makes extensive use of BBC BASIC’s abbreviations, and the writeup even warns

… Here the programs are extensively abbreviated so that the line will fit into Basic’s keyboard buffer. Because of this, you cannot edit a LISTed version, and so, to allow for errors, it is best to spool out a copy of the text to tape/disc initially. This can be achieved as follows:

*SPOOL PROGRAM
type in program
*SPOOL

The program unwinds to something much more understandable:

   10 L=0
20 REPEAT
30 L=L+3
40 MODE 4
50 DRAW 1279,0
60 DRAW 1279,452
70 MOVE 1279,572
80 DRAW 1279,1023
90 DRAW 0,1023
100 FOR I=1 TO L
110 VDU 31,RND(32)+5,RND(31),42,30
120 NEXT
130 PRINT (L-3)/3
140 X=0
150 Y=512
160 REPEAT
170 PLOT 69,X,Y
180 X=X+4
190 Y=Y-(INKEY(-74)+.5)*8
200 UNTIL POINT(X,Y)=1 OR X=1280
210 UNTIL X<1280
220 VDU 7
230 REPEAT UNTIL INKEY(-99)
240 RUN

The instructions are typical of the day:

The first game (called “Asterisk Tracker”) is a very simple game in which you have to guide a “snake” across the screen, whilst avoiding the stars. As the game progresses, more and more stars will be displayed, and the ease of the game rapidly disappears. The Return key guides the “snake” upwards, but it moves down if Return is not pressed. Aim your “snake” for the gap in the wall, and don’t touch any objects as this causes instant death from space acid poisoning!

Um, yeah, N. Silver, whatevs …

It’s pretty amazing that three type-ins could fit on a page: especially when you consider that the BEEBUG magazine was A5!

page of text from Beebug magazine, including full program text and description of the game
beebug vol 3 issue 7 page 9

If you want to play it (and who wouldn’t? We wasted days on this game) you can either run this Asterisk Tracker alone in the browser: Asterisk Tracker, or lurkio has combined them into one, and put them here: Beebug One-Line Games (Asterisk Tracker, a Truffle Hunt clone, and a treasure hunt).

I just wish Graeme Smith were still with us to play this.