20 years ago, this was one state-of-the-art brick:
Sony Mavica FD-91: a camera with a floppy drive, or a Sovet brutalist monument? Discuss (briefly)
The only way to get pictures from it is via the floppy disk drive on the side. Then you’ve got a bunch of images with 8.3 filenames and the only metadata being the date saved from the camera’s clock. I’d written about it before, but I had an event that I wanted to record with a suitable camera, so adding some metadata to the pictures became important.
(I’m still writing this. It will change over time.)
“Use an STM32 Blue Pill or Black Pill micro-controller boardâ€, they said. “So cheap, so powerfulâ€, they said. “You’ll love itâ€, they said.
Dear Reader, none of the above turned out to be true.
For some time now I’ve been looking for a cheap, USB HID micro-controller board that is somewhat more flexible than the ATMega32U4 (Arduinos Leonardo, Micro and Pro Micro; also the impossibly smolAtto) and yet not quite as flexible as the let’s-accidentally-overwrite-our-accessibility-code-with-the-holiday-snaps CircuitPython boards from Adafruit. And for a while it looked like the STM32 boards might do it: they’ve got a 72 MHz ARM Cortex-M3 with at least 64 KB of Flash and 20 KB of SRAM and they’re under $5. Yay?
Not quite. There are three main problems with the STM32 boards that get in the way of inexpensive electronic nerdery.
1: They may not actually be STM32 chips
Slightly grotty photos follow. One day I’ll get a better USB microscope.
First, the chip from a “Black Pill†board bought recently:
flux blobs aside, this is clearly marked STM32 F103C8T6
Compare with a “Blue Pill†bought last year:
the very tentatively marked CS32F 103C8T6 and its possibly fake CKS (“China Key Systemâ€) logo
Knock-offs are rife in the cheap end of the market, and at least this chip is honest enough to say that it’s not from STMicroelectronics. While it may be possible to program these things with some heroic faffing about, consider balancing the effort required versus the time cost of doing so.
2: They may not have working USB
moar later (about the Blue Pill’s incorrect resistor)
3: The documentation is everywhere and nowhere and Google is not your friend
even moar later (about a very dedicated amateur’s hosting of the project documentation becoming too successful for him to afford)
(Huge thanks to Andrew Klaassen who provided me his notes for getting some of these boards at least able to run Blink under Linux.)
Georg Nees’ Schotter, reproduced on a simulated Tek4010 display
Georg Nees (1926–2016) was a pioneer of generative art. His piece “Schotter” (gravel) from 1968 displayed a rectangular array of squares with the position of each square becoming more random as the piece progressed.
The BASIC code for this video is based on Processing code by Jim Plaxco, http://www.artsnova.com/
A little slice of UK consumer history: The Argos Book of Dreams, scanned Argos catalogues from 1974 to present. (Via b3ta)
It seems that all (?) of these are also up at the Internet Archive. They’re a little harder to find, and some don’t have previews. A decent search for one uploader’s history is “retromashâ€, though “argos catalogue†finds more. The Book of Dreams site seems only to have autumn/winter catalogues, while the Archive has the spring/summer ones too.
Back in 1973, the future definitely wasn’t equally distributed. While in Scotland we had power cuts, the looming three-day week and Miners’ Strike I, in California, the People’s Computer Company (PCC) was giving distributed computer access, teaching programming and publishing computer magazines. I don’t think we got that kind of access until (coincidentally) Miners’ Strike II a little over 10 years later.
flares? platforms? centre parting? bow tie? It was 1973 after all
But the People’s Computer Company magazine archive is a sunny thing, overfilled with joyful amateur enthusiasm and thousands of lines of code fit to make Edsger Dijkstra explode. Of course it was written for the local few who had access to mainframes and terminals, but it hardly seems to come from the same world as the dark evenings in Scotland spent cursing the smug neighbours’ house with all the lights on, their diesel generator putt-putting into the night.
Lots of these games from the PCC era are forgettable now. The raw challenge of guessing a number on a text screen has paled somewhat in the face of 4K photo-realistic rendering. One game I found is still a little challenging, at least until you work out the trick of it: Taxman (or as the authors tried to rename it later, Factor Monster). Here’s a tiny sample game transcript:
Hi, I'm the taxman
Do you want the regulations?
(1=Yes, 0=No)? 0
How many numbers do you want
in the list? 6
The list is: 1 2 3 4 5 6
You take? 5
Your total is 5
I get 1
My total is 1
New list: 2 3 4 6
You take? 6
Your total is 11
I get 2 3
My total is 6
New list: 4
I get 4
because no factors of any number
are left.
My total is 10
You 11 Taxman 10
You win !!!
Again (1=yes, 0=no)?
Seems I sneaked a lucky win there, but it’s harder than it looks. The rules are simple:
Start with a list of consecutive numbers
You choose a number, but it has to have some factors in the list
The taxman (or the factor monster, a concept I much prefer as it doesn’t reinforce the Helmsley Doctrine) takes all the remaining factors of your number from the list
You get to choose a number from the list, which is now missing your previous choice and all of its factors, and repeat
Once the list has no multiples of any other number, the taxman/FM takes the rest
The winner is whoever has the largest sum.
For such a simple game (or perhaps, such a simple me) the computer wins surprisingly often. Since I find it fun to play, I thought I’d share the 1973 love as much as possible by porting to all of the BASIC dialects that I knew.
Plain text BASIC – taxman.bas – runs under interpreters such as bas. Almost verbatim from the 1973 publication. May not allow you to play again on some interpreters; you might want to try my slightly rearranged 40 column version that should run on systems that don’t allow a variable to be dimensioned twice.
taxman on Amstrad CPC: how BASIC programs look to me, yellow on blue 4 lyfe
Amstrad CPC Locomotive BASIC – taxman.dsk – or as I call it, BASIC. 40 columns yellow on blue is how BASIC should look.
taxman on BBC, Mode 7: dig the weird spacing
BBC BASIC – taxman.ssd – for all the boopBeep fans out there. You can actually play this one in your browser, too. Yes, the number formatting is weird, but BBC BASIC was always its own master.
taxman on C64
Commodore 64 – taxman.prg – very very upper case for this dinosaur of a BASIC.
taxman running on Apple II
Apple II AppleSoft BASIC – TAXMAN.DSK – lots of fiddling with import tools and dialect weirdness because Apple.
taxman: end of game on ZX spectrum
ZX Spectrum (Sinclair BASIC) – taxman.tap – 32 columns plus a very special dialect (no END, GOTO and GOSUB are GO TO and GO SUB) meant this took a while, but it was quite rewarding to get going.
Taxman on ZX81: more SCROLLs than the Dead Sea
Sinclair ZX81 (16 K) – taxman.p – this one was a fight. The ZX81 didn’t scroll automatically, so you have to invoke SCROLL before every newline-generating PRINT or else your program will stop. For some reason this version gets unbearably slow near the end of long games, but it does complete.
Unfortunately — and you can see it here on the completely dry five USB pins — the soldering on the USB connector of the Nionics Atto I just got wasn’t good. When I soldered on the weentsy pitch headers the heat of the iron melted the one joint that was holding the connector on. It’s impossible to repair without thermal rework equipment.
I really wish that Nionics had pre-soldered those 1.27 mm / 1â„2₀″ headers as it was a nice board. Since it breaks out only a few of the ATmega32U4‘s pins, instead of a single LED it has an RGB LED for an indicator. Otherwise, program it like an Arduino Leonardo.