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Defines the size and location of a viewport where graphics can be displayed
on the screen.

VIEW [[SCREEN] (x1!,y1!)-(x2!,y2!) [,[color%] [,border%]]]SCREEN                 Specifies that coordinates are relative to the
                             screen rather than the viewport.
    ■ (x1!,y1!)-(x2!,y2!)    The coordinates of diagonally opposite corners
                             of the viewport.
    ■ color%                 A color attribute that sets the viewport fill
                             color.
    ■ border%                A color attribute that sets the viewport border
                             color.

    ■ If all arguments are omitted, the entire screen is the viewport.
    ■ The available color attributes depend on your graphics adapter and the
      screen mode set by the most recent SCREEN statement.

Example:
    'This example requires a color graphics adapter.
    SCREEN 1
    VIEW (10, 10)-(300, 180), , 1
    LOCATE 1, 11: PRINT "A big graphics viewport";
    VIEW SCREEN (80, 80)-(200, 125), , 1
    LOCATE 11, 11: PRINT "A small graphics viewport";

See Also    CLS    SCREEN    VIEW PRINT    WINDOW
            Color Attributes and Values    Screen Modes
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